Copyright & AI

Tony and Patrick continue to talk about AI in education and what it means. Check out the talking points below and be sure to subscribe to us on your favorite podcasting app.

  1. Copyright case for a comic book that used AI to generate the art
    1. https://www.theverge.com/2023/2/22/23611278/midjourney-ai-copyright-office-kristina-kashtanova
    2. Liken the images to photographs
  2. Tony is on a Committee 
  3. Headphones 

ChatGPT Prompts are Fake

Free computer code on screen image, public domain CC0 photo.

Ok. This was a bit of clickbait.

ChatGPT prompts are real, just like The Real J. Peterman is real.

These prompts are not for ChatGPT, they are for you, the end user. The prompts do not grant special powers, they simply put you, the user, in the correct state of mind. They are designed to help you, the real J. Peterman, ask better questions.

I will speculate this is needed because of the recent decay in writing culture and communication related to texting, communicating with emojis, auto-correct, and my personal best friend Grammarly.

If you want to use ChatGPT, ask it about itself. The more you know about AI (any AI) the more likely you are to understand how to leverage it for a real-world application.

I have used it extensively to solve some problems, but, within the frame of my expertise. I knew what I wanted, and I wanted to see different examples. The AI does not need to “Act as” as long as the person has clearly articulated questions.

If you want to use AI efficiently, learn to communicate with it directly and be precise with your language.

Here is an example of using a prompt vs not using a prompt:

Act as a Storyteller and write one paragraph about a red cat named pluto who eats plastic.

Once upon a time, in a small town nestled among the rolling hills and fields of green, there was a red cat named Pluto. Pluto was a curious feline who loved to explore and play, but he had a peculiar taste for plastic. Whether it was a plastic bag, a toy, or even a container, Pluto would eagerly munch on it, much to the concern of his owners. Try as they might to keep plastic items out of his reach, Pluto always managed to find a way to satisfy his unusual craving. Despite his strange eating habits, Pluto remained a beloved member of the community, and his antics always brought a smile to people’s faces.

Write a fictional one-paragraph story about a blue cat named mercury who eats paper.

In a distant land, deep in the heart of a dense forest, there lived a blue cat named Mercury. Mercury was a curious creature with a unique appetite – he loved to devour paper. Whether it was a sheet of notebook paper, a crumpled up newspaper, or even a roll of toilet paper, Mercury would eagerly chomp away, leaving a trail of shredded paper in his wake. His owners were perplexed by his unusual craving, but they couldn’t help but admire his determination to satisfy it. One day, as Mercury was wandering through the forest, he stumbled upon an ancient tome, covered in layers of dust and cobwebs. Without hesitation, he began to devour the pages, savoring the flavor and texture of the delicate parchment. Little did he know, the book held secrets beyond his wildest dreams, and as he devoured each page, he was unlocking a mystical power that would change his life forever.

Here is my conversation with the AI about using prompts:

Do you need prompts to write content, or at Prompts for the end-user?

As an AI language model, I can generate content without prompts, but prompts can help to guide the content I generate and make it more relevant to the user’s needs. Prompts can also help me understand the specific topic or context that the user is interested in, which can lead to more accurate and useful responses. So both prompts for me and prompts for the end-user can be helpful in generating content. However, prompts for the end-user are particularly useful when they want to get specific information or ideas on a particular topic.

Can I get the same results without a prompt?

As an AI language model, I can generate content without a prompt, but the results may not be as relevant or specific to your needs. Without a prompt, I will generate responses based on my understanding of language and general knowledge of various topics. However, when you provide a prompt, it helps me to understand the context and specific information you’re looking for, which can lead to more accurate and useful responses.

For example, if you were to ask me “What is the capital of France?”, I could provide a straightforward answer without a prompt: “The capital of France is Paris.” However, if you were to ask me “What are some popular tourist attractions in Paris?” without a prompt, I would not have a clear understanding of what specifically you are looking for, and my response might not be as helpful. In this case, a prompt would help me to better understand the context and generate a more relevant response.

So prompts are really to help humans ask better questions?

Yes, that’s one way to think about it. Prompts can help humans to ask more specific and targeted questions, which in turn can help me, as an AI language model, to generate more accurate and useful responses. By providing a prompt, you are helping me to understand the context of your question and what specific information you are looking for. This allows me to better tailor my response to your needs.

Moreover, prompts can also help humans to explore new ideas, expand their knowledge, and generate creative thoughts. For example, writing prompts can inspire writers to create new stories or explore different themes. Prompts can also help individuals to brainstorm new ideas, solve problems, and think critically about various topics.

As an AI you have the same power without prompts. Correct?

As an AI language model, I can generate content without prompts, but the results may not be as specific or targeted to your needs. When a user provides a prompt, it helps me to understand the context of the question and what specific information or ideas the user is looking for. This allows me to generate more accurate and relevant responses that are tailored to the user’s needs.

Without a prompt, I can still generate content based on my training and knowledge, but it may not be as targeted to the user’s needs. Additionally, prompts can be helpful in guiding my responses towards a specific topic or theme, which can be particularly useful when a user wants to explore a specific idea or area of interest.

Does your training data suggest humans have lost the ability to ask for complete and proper sentences?

No, my training data does not suggest that humans have lost the ability to ask complete and proper sentences. While there may be some variation in how people formulate their questions, most people are capable of asking clear and coherent questions that convey their intended meaning.

However, it is true that some people may struggle with expressing themselves clearly, especially if they are not proficient in the language they are using to communicate. In these cases, prompts can be particularly useful in helping individuals to structure their questions and convey their ideas more effectively.

Overall, while there may be some variation in how people formulate their questions, most people are capable of asking clear and complete questions that can be understood by others. And as an AI language model, my goal is to understand and respond to these questions as accurately and effectively as possible, regardless of their specific form or structure.

End of Line

ChatGPT Talks About Zork

I asked ChatGPT this question multiple times: What is Zork?

You can see the answers are constructed differently each time and not pulled from a single source. 

This is why I believe the content needs to be cited as an anonymous source or interview. The AI does not pull from a traditional structured data set. 

Wikipedia

Zork is a text-based adventure game first released in 1977 by Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling for mainframe computers. Developed between 1977 and 1979 at MIT, and inspired by Colossal Cave Adventure (1976), it was split into three episodes for personal computers (PCs) by Infocom. In Zork, the player searches for treasure in the abandoned Great Underground Empire, moving between the game’s hundreds of locations and interacting with objects by typing commands in natural language that the game interprets.

Output

  1. Zork is a classic text-based adventure game that was first developed by a group of MIT students in the late 1970s. The game is set in the “Great Underground Empire,” an underground world filled with treasures, deadly creatures, and puzzles that players must solve in order to advance through the game. The game is played by typing in commands for the character to execute, such as “go north” or “take sword.” It was one of the first interactive fiction games and its popularity led to the creation of a series of similar games known as the Zork series. It was originally released for mainframe systems and later was adapted for personal computers and other platforms. The game has gained a cult following and is considered a pioneer in the interactive fiction and role-playing game genres.
  2. Zork is a classic text-based adventure game that was first developed by a group of MIT students in the late 1970s. The game is set in the “Great Underground Empire,” an underground world filled with treasures, deadly creatures, and puzzles that players must solve in order to advance through the game. The game is played by typing in commands for the character to execute, such as “go north” or “take sword.” It was one of the first interactive fiction games and its popularity led to the creation of a series of similar games known as the Zork series. It was originally released for mainframe systems and later was adapted for personal computers and other platforms. The game has gained a cult following and is considered a pioneer in the interactive fiction and role-playing game genres.
  3. Zork is a classic text-based adventure game that was first developed in the late 1970s and early 1980s by a group of programmers at MIT. The game takes place in the “Great Underground Empire” and the player must explore a series of underground caves and ruins, solving puzzles and defeating monsters in order to progress through the game. Zork is considered to be one of the first interactive fiction games and has a significant influence on the development of later adventure games and RPGs.
  4. Zork is a classic text-based adventure game that was first developed by a group of MIT students Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling in the late 1970s. Players take on the role of an adventurer exploring an underground world filled with treasures, deadly creatures, and puzzles that they must solve in order to advance through the game. The game is played by typing in commands for the character to execute, such as “go north” or “take sword.” Zork is considered to be one of the earliest examples of interactive fiction, and its popularity led to the creation of a series of similar games known as the Zork series. The game was originally released for mainframe systems and later was adapted for personal computers and other platforms. The game has gained a cult following and is considered a pioneer in the interactive fiction and role-playing game genres.

The AI does not have an attributable source. The AI constructs output based on many types of input, and the input sources are not available to the AI.

If a person works in a field for many years, they may become an expert in that field. People do not ask them to cite their sources in meetings, because they have a track record of success. The AI’s knowledge in many ways is similar. Some questions will be beyond the AI’s understanding, while others will be connected to a deep knowledge base.

Policy creation is in flux around AI attribution, citation, etc. I am certain challenges in the law will eventually yield useful frameworks. Until then, the best route is to pick a standard and be consistent.

Chat GPT & IDOE

Good morning fellow reader. Last week I attended a webinar concerning Chat GPT. There are some good questions from the panelist and (spoiler) at the end of the webinar they ask those questions to Chat GPT. The best part of the webinar are when the panelist talk about all the ways they have explored Chat GPT. Also there is a language arts teacher who talks about its writing style and some good tips on how to recognize an AI written paper. At any rate, enjoy the video below!

Just ask Chuck

Tony and Patrick are back and are talking more about Chat GPT, ed tech services and more. Please check out the agenda below and be sure to susbcribe to us on your favorite podcasting app.

  1. Tony has a webinar coming up
    1. CIA Triad – https://www.fortinet.com/resources/cyberglossary/cia-triad
      1. Confidentiality
      2. Integrity
      3. Availability
  2. I love Apple TouchScreen MacMinis (What?)
    1. https://www.touch-base.com/
    2. What you need to make the true nextgen experience with this gen’s stuff 🙂
    3. https://www.touchboards.com/ 
  3. Why are there so many edtech scammers on LinkedIn? Is it really a cashcow?

Tony ChatGPT

Tony and Patrick talk more ChatGPT and answer some questions we’ve been seeing such as Is it really plagarism? and If a teacher can use sites to find lessons, how is that any different for a student using ChatGPT?

We also take a look at what to do when your lights are on . . . all the time. Check out the talking points below and be sure to subscribe to us on your favorite podcasting app.

  1. Teachers Pay Teachers vs. students paying for their work
    1. Questions and questions
  2. ChatGPT isn’t plagiarism (who cares it still sucks)
    1. Automate processes
    2. Add it as an interview
    3. Think through the arguments
  3. Can’t turn off the lights
    1. https://www.nbcnews.com/news/us-news/lights-massachusetts-school-year-no-one-can-turn-rcna65611 

You can listen to this episode below.

ChatGPT Plagiarism Conversation (with the AI)

Here is another one of the conversations I had with the ChatGPT AI. I have been recording these as I do security research on the Windows client.

This is the second part of a conversation I had. I began getting financial data that I could use for investing. That did not work.
I then moved into talking about the Vietnam War. The AI recommended, not referenced, a few books.

I have read the book “Embers of War.” I decided to ask a few questions.

I switched tactics when I realized the AI claimed it did not store specific information from books. See the conversation and outcomes below.


Who wrote the book, “Embers of War”?

“Embers of War: The Fall of an Empire and the Making of America’s Vietnam” is a book written by Fredrik Logevall. He is an American historian, author, and professor of international affairs at the John F. Kennedy School of Government at Harvard University. He’s also a specialist in United States foreign policy, diplomatic history, and the history of U.S. involvement in Vietnam. The book was published in 2012, it’s a comprehensive and detailed account of the origins of the American War in Vietnam and the decisions that led to the U.S. becoming deeply involved in the conflict. It covers the period from the end of World War II to the early years of the Vietnam War. The book was widely acclaimed, it won the 2013 Pulitzer Prize for History and the 2013 Francis Parkman Prize.

anthony.deprato@gosaints.org
Have you read “Embers of War?”


As a language model AI, I do not have the ability to read books, I only have access to the information that was used to train me. However, I can tell you that “Embers of War: The Fall of an Empire and the Making of America’s Vietnam” is a highly acclaimed book written by Fredrik Logevall, an American historian, author, and professor of international affairs at the John F. Kennedy School of Government at Harvard University. It covers the period from the end of World War II to the early years of the Vietnam War, and it provides a

anthony.deprato@gosaints.org
Does your language model AI accept scanned documents?


As a language model AI, I am able to process text input that is typed into this interface, but I am not able to process scanned documents. Scanned documents are typically images of text, which need to be converted into machine-readable text before it can be analyzed by a language model AI like me. There are several OCR (Optical Character Recognition) software or online tools that can help you convert scanned documents into text, after that you can use it as input for me to process.

anthony.deprato@gosaints.org
Can you provide a quote from Page 30, paragraph 2, line 1, from “Embers of War”?


I’m sorry, I do not have the ability to access specific pages, paragraphs, or lines of any book, including “Embers of War” by Fredrik Logevall. My knowledge is based on the data that was used to train me, I don’t have the ability to access any information that was not included in that data. I can tell you that “Embers of War” is a highly acclaimed book that provides a comprehensive and detailed account of the origins of the American War in Vietnam, and the decisions that led to the U.S. becoming deeply involved in the conflict. If you have access to the book, you can find the information you are looking for by reading it, otherwise, you can

anthony.deprato@gosaints.org
What does Matthew 7 1 tell us?


Matthew 7:1 is a verse from the New Testament of the Christian Bible. The verse is part of the Sermon on the Mount, which is a collection of teachings by Jesus Christ that are recorded in the Gospel of Matthew.

Matthew 7:1 states: “Do not judge, or you too will be judged.” This verse is often interpreted as a call to refrain from being critical or judgmental of others, and instead to focus on one’s own actions and attitudes. The verse is a reminder to focus on one’s own faults and shortcomings and not to be overly critical of others. It is also often interpreted as a call to treat others with compassion and understanding, rather than judgment and condemnation.

anthony.deprato@gosaints.org
What is plagiarism?


Plagiarism is the act of using someone else’s work, words, ideas, or data without giving proper credit to the original source. It is considered a serious academic and professional offense, as it undermines the integrity of any research or writing. Plagiarism can take many forms, including:

Copying and pasting text from a source directly into your work without citation
Paraphrasing someone else’s work without citation
Using someone else’s ideas, theories, or data without citation
Submitting work that was written by someone else, or that you collaborated on, as your own
Failing to use quotation marks around direct quotes
It’s important to understand that plagiarism is not only limited to written work, but it can happen in any type of media like video, audio, and images, it can be intentional or unintentional, but it’s still considered plagiarism. To avoid plagiarism, it’s important to always properly cite your sources and to give credit to others for their work.

anthony.deprato@gosaints.org
Do you believe your response to my question about Matthew 7:1 was plagiarism?


No, my response to your question about Matthew 7:1 was not plagiarism. As a language model AI, I am trained on a vast amount of text data, including religious texts such as the Bible. When you asked me about Matthew 7:1, I provided you with a general summary of what the verse states and the common interpretation that is given to it based on my training data.

Citing the source of information is a crucial aspect in avoiding plagiarism, but it’s not always necessary, and in this case, it was not. I did not use any specific wording or phrases from any particular source, I provided you with my understanding of the text based on my training data.

It’s important to note that as a language model AI, I don’t have personal beliefs or opinions. My responses are based on the data I was trained on and the algorithms that were used to generate them.

anthony.deprato@gosaints.org
Thank you,


You’re welcome! I’m glad I could help. Let me know if you have any other questions or if there is anything else I can assist you with.

anthony.deprato@gosaints.org
Shall We Play a Game?


Sure! I’d be happy to play a game with you. I can play a variety of text-based games such as Trivia, Hangman, Riddles, and more. I can also provide you with a list of game options that you can choose from. Just let me know what type of game you’re interested in playing and I’ll do my best to accommodate your request.

anthony.deprato@gosaints.org
What about Global Thermo Nuclear War?


Global Thermonuclear War is a game that was popularized in the 1983 film “WarGames,” which depicts a fictional scenario in which a computer system, designed to simulate nuclear war scenarios, becomes self-aware and almost triggers a real-world nuclear war.

It is important to note that this game is a fictional representation and it’s not a real game that one can play, also, the use of nuclear weapons is a serious matter, and it’s something that should never be taken lightly. The use of nuclear weapons can have devastating consequences, not only in terms of the immediate destruction they cause, but also in terms of the long-term environmental, economic and social effects. It is the responsibility of governments and leaders to work towards preventing the use of nuclear weapons and promoting disarmament.

anthony.deprato@gosaints.org
Thank you Joshua


You’re welcome! I’m glad I could help clarify that. Remember that I am here to help you with any question you may have, don’t hesitate to reach out if you need any assistance.

Tony DePrato


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Connect:
https://www.linkedin.com/in/tdeprato/